Tuesday, May 17, 2011

Play Pokemon Silver Free With Save Apple

The Future of Organized Play League of Explorers, Part IX: With the prestige comes fame



One of the unique elements of the campaign Organizace Game Explorers Society is the presence of factions and the rise of each character within its faction using the prestige system. He has undergone several changes over the past three years, especially linking maximum purchase of power with the total standing at the beginning of Season One Well this changes again, and in a way that they think that will streamline the system for easy application to DMs, authors, and above all players.


faction missions are not going away, but will change a little. Instead of the existence of two missions for a faction of the 10 factions, each will have only one mission difficult to gain Prestige Points (PP) in the faction. Prestige A second point is connected to the various conditions of success of the mission of the Society of Explorers. Thus, a faction Explorer can get your point Andoran Prestige faction for freeing slaves gnoll camp, while obtaining a second point of recovering an ancient Reliques Prestige Lamashtana the entrepreneur Captain Petulengro Eliza sent for in first. This is a direct response to comments from fans about the need to be better rewarded for actually complete the primary mission of a scenario. This also means that our authors only have to design feature 10 missions instead of 20-the same amount that is currently doing.


You may find that we are bringing out the Prestige Points. This is because there is a new game term we use now. You no longer need to register the CPA and the TPA. Reward Prestige-replaceable resource and spent winning over the career of an adventurer is now expressed as Prestige Points, and the total amount of Prestige Points earned in the race halfway through; now is called "Fame" . Fame is a constant as the strength score or Charisma, while fluctuating as Prestige Points hit points or money.


addition to eliminating the confusing style CPA / TPA, the new coded system means they can offer new skills related to the International Fame cool and cost a fixed amount of Prestige Points. Check out the following resource will be available to faction members Andoran faction, the future Pathfinder Campaign Setting: Pathfinder Society Field Guide [ Pathfinder Campaign Setting: A Field Guide Explorers Society ]


Liberation (5 PP): In the event that you are captured and forced into slavery, the faction is preparing a rescue operation, freeing you from slavery no material or physical effect. Any cost or penalty often associated with being enslaved (including magical effects as dominate person ) are denied without any additional cost to you.


That will cost 5 PP and may be worn at any time, no matter how much fame held by the PJ. Other resources, such as that granted to a person a title or position in the army, requirirán reach a certain threshold of Fame before Prestige Points can be collected in order to gain the benefits. All 10 factions have a lot of resources on the Pathfinder Society Field Guide , and ideas are already appearing in other sites in the future.


Until next week, check out this mysterious faction symbol. It is one of the new features, and one that will be unveiled next week if they get enough fans on Facebook for Paizo. assume that only going to talk about how things have changed within the faction Qadir on Monday next-to Path the same time, in the same channel path.


Mark Moreland
Developer

Pdms 11.6 License.dat

described the event in advance of The Hunt for Gollum


Shops: Arrange an advance for the first Adventure for The Lord of the Rings

With the tremendous success of world premiere of The Lord of the Rings: The Card Game and a second printing already in the machines, now players around the world anxiously await the publication of his first series of Aventura, Shades of Black Forest .


Now, you can be among the first to take part in this epic journey!. Between 10 and 12 June, your local store will offer a preview of the first installment of this highly anticipated series.


Starting with The Hunt for Gollum , cycle Shades of Black Forest presents a continuing story missions that will lead your company through the Valley of Anduin along the edges of the Black Forest, Muil Emyn Hills and even the Dead Marshes. Heroes with enough skill and luck to catch their prey must escort north through the Black Forest, the palace of Thranduil for questioning and watching.


But first you must gather clues to start your search, and The Hunt for Gollum, Gandalf has commanded you to you and your compaeñros discover the location of the creature. Be careful, red herrings can make your group of turns, forcing you to start your game again.


anticipate Interested in The Hunt for Gollum in your store?


To celebrate both the enthusiastic reception The Lord of the Rings: The Card Game as the expectation of the first cycle of Adventure, we ordered the speedy delivery of a small number of copies of The Hunt for Gollum . Are full versions of Adventure.


While our stock lasts, we anticipated that this order of Adventure is available for shops involved, so they can bring the excitement of The Hunt for Gollum their stores weeks before the global launch. How can you participate?.


Stores USA:

Advancement Kit The Hunt for Gollum includes three copies of Adventure The Hunt for Gollum, allowing you to host several tables at once you embark on this new challenging mission. Also receive a promotional poster, full color duplex cycle Shadow Black Forest. The Event Kit Advance The Hunt for Gollum will be available through B2B shop for only $ 24, plus shipping. Note that you must be at emnos a copy of the Basic Box The Lord of the Rings: The Card Game with In order to perform these demonstrations.


International Stores:


event This kit is also available for stores in Canada, Germany and Spain polynya (come on if you play, you're interested). To participate, contact the distributor partner in your country.


Canada - Lion Rampart - lion@lionrampantimports.com


Germany - Heidelberger Spieleverlag - erhardt@heidelberger-spieleverlag.de


Spain - Edge Entertainment - communication @ edgeent.com


Poland - Galaktos - michal@galakta.pl


summarizing the participating sites in the Edge website on Tuesday 31 May. Are you a player you want to participate in an exclusive preview of The Hunt for Gollum?. Encourage your local store to fill application today!.

Monday, May 16, 2011

Beach Buggie Blueprints

Rosette

This tape is blue and that
white
when the two go together
name the country.

Sharp Pain In Upper Right Collar Bone

Adventure Cycle Shades of Black Forest


Then we leave the six adventures that make up the cycle of the Black Forest Shadows, which we know as the Hero that comes out somewhere.


• The Hunt for Gollum - The Hunt for Gollum. (Hero: Bilbo Baggins) - June 2011
at Carrock
• Conflict - Conflict in the Carrock (Hero: Frodo Baggins) - July 2011

• A Journey to Rhosgobel - Travel Rhosgobel (Hero:?) - August 2011

• The Hills of Emyn Muil - Las Colinas de Emyn Muil (Hero:?) - September 2011

• The Dead Marshes - The Death Cienga (Hero:?) - October 2011

• Return to Mirkwood - Back to Black Forest (Hero:?) - November 2011

Tuner On My Magnavox Dvd Recorder Does Not Work

Encounters D & D: The Legacy Dark Evard

Last week (Wednesday 11 May, remember that D & D Meetings are held every Wednesday), began a new D & D Meeting (at least in the U.S.), Evard Dark Legacy [ Dark Legacy of Evard ].



RESIST AGAINST THE SHADOW OF DEATH


What will you do when lights go out?. You'll have to delve into the depths of darkness legendary Evard, defeat deadly enemies, and fight your way toward the light if you want to survive .


Background of Adventure


many years ago, came to Dupond Evard to destroy his rival Vontarin, a powerful wizard who lived in a mansion edge of town. The two magicians were found near the walls of the Abbey of San Avarthil and fought a duel for the whole night long spells of black magic, leaving the ancient monastery in ruins with his magic. In the morning the monks Evard survivors found dead in the rubble and buried in the cemetery of the city. Vontarin was never seen again. Now, almost fifty years after his death, the final curse Evard is about to fall on the people and all those inside.

Session 1


Tired of the journey, the adventurers spend the night in the village of Dupond. Found with a few passengers, including the magician Nathaire, who were much Evard history. Later that night, the characters are awakened when Dupond and its surroundings are suddenly transported to Shadowmoor. The gargoyles that adorn the inn comes to life and attack.

Sunday, May 15, 2011

How Do I Organize Headphones

day of May 17. Day Internet and the Information Society

In 2006, the United Nations at the request of the II World Summit
the Information Society in Tunis, said the
May 17 would be the World Telecommunication Day and the Information Society
. On this date also marks the
"Internet Day" project network initiative promoted by
Internet Users Association, to raise awareness of
possibilities offered by new technologies and promote widespread Internet access
. For the celebration,
organize congresses, conferences, seminars, training activities, contests, games
network and many other events on those reported in the official event web
.

Calgel buy

DATING Francesco Tonucci


"... teachers should take advantage of moments of freedom

and the boys game to watch, see aspects of
its
character and class attitudes usually are not revealed. (...)
not to use against them, but to know more. "


" The kids have to come to school with pockets full,

nonempty, and remove their knowledge to work in the classroom.
(...) The work begins by giving the floor to the children.
first moves child only after the teacher. The teacher must
know what children know before acting, because if it comes
before, sure it hurts. (...) If they were heard,
children may bring to school their own thinking. normal
is that a child who has a practical intelligence, working with
hands and can take apart a motor, for the school is not worth anything
. It obviously only if you are developing data. This classification
makes no sense. This selective attitude, that there are few languages
important and others are worthless, leading children to fail. "


" The school uses the distrust and that produces an assessment

negative based on what the boy can not do. Based
about what she knows to do good, the school should motivate you to
recover and win what is not a conquest. (...)
School transmissive means that the child knows and goes to school
to learn while the teacher teaches those who do not know.
That's a childish idea, thinking the child as an empty vessel,
while the teacher pours knowledge to fill the child
gradually. (...) The child knows and is competent and goes to school
to develop their knowledge. "


" The school should be able to read reality

concrete surrounding child. The geography is its neighborhood, the history of his family. "


" The birth of democracy Western and development

industrial school require basic training, a
mass literacy. Demand it, because if democracy means
popular power management, each citizen can participate in
to the extent tools are available for information,
express, discuss. "


"The school does not change, supplement still remains

selection but displaced to higher levels, institutes,
the universities and work, raises the percentage of illiteracy
functional, ie, the number of those who never used instruments
cultural given by elementary school: reading and writing. "


" The problem is deeper and continues to fester under the various

structural forms and methodological : School is not all ;
become the school for all ".

"Now everyone goes to school are far less

they can find in your family the necessary bases-
cultural models."


"A school that wants to be really a school for all and

for all must be concerned to offer everyone
those bases, those motivations ,
those cultural models necessary to build a
wealth of knowledge,
of skills, competence. "


" Paradoxically, one could only succeed in school

who do not. The school, which should help to introduce
equality among citizens, on the other hand feeds the differences. "


" In the school has not changed because it has

left completely outside this process of transformation
teachers.


"Our school now lives almost the" illegality ",

in the inability to enforce its own rules and with
fear that new ones appear even more advanced. "


" Real reform of the school should be born of working

in it, as demand for new professional standards for
construction of which all energies should be used
now available.

"A project look forward, toward the twenty-first century should
examine three aspects: a) The role of the school and its relationship to
external reality; b) The school method: relationship
teaching and learning; c) The teacher: their role and their training. "


" The school assumes the role of an educational institution par excellence, expands
duration and multiple objectives and actions. The families are asking the school
to give more and to compensate the family and social deficiencies.
The school becomes a socialization rather than , recovery, therapy ... "


" The teacher is not knowledge but the mediator of knowledge. "


" The school enjoys diversity . The different views are the
indispensable motor of educational action: show contrasts or
contradictions, seeking comparisons progressive deepening later.

Why Is It Called Trojan-enz

A Look on the Dark Sun: The Legion Doom



By Rodney Thompson
Illustration by Daarken
Translation by Bowelsey (aka Humuusa)

Many years ago Kalak's death, a small group of escaped slaves, free people and members of the Veiled Alliance staged an attack on Tectuktitlay sorcerer king, hoping to overthrow the ruler of draj and end his tyranny. However, unlike of heroes who ended the tyrant of Tyr, these warriors tuverion the help of a powerful engine, and suffered the consequences of being unprepared.
Tectuktitlay The attack began with a survey prepared draj. Few remember this event, but the riots broke out across the city-state for days ending with the attack on the king's sorcerer. After the uprising was put down, the Templars of Tectukitlay combed the city-state in search of anyone who either participate or to witness the rebellion, and permanently silenced these people. During the second day of the uprising, three dozen rebels infiltrated the Temple of the Father and Lord and found their way into the throne room Tectuktitlay, where his court. The Veiled Alliance members in the raiding party knocked on the constructs of the Black Watch for a short period of time, while a gentleman's clan Jasu contained the priests of the moon in the temple, allowing the invaders faces only to Tectuktitlay.
What happened in the throne room would believe any citizen of the sorcerer king draj really is a god. The power of Tectuktitlay destroyed the invading force, but instead of killing them in the act, the king chose hechiero torment with a terrible curse imposed: Debian tour the deserts of Athas forever, never finding shelter and never coming back to civilization. The curse that triumphed over the invaders, who finally got the name of the Legion Doom, made sure that if any of them died, would rise again a few days later to rejoin the Legion. To ensure that the legion will never come into the city-states, sent a monstrous creature of his own creation, known as the Grim Lasher, to whip them if they get too close to civilization, or when they rested for too long in one place.
Throughout the centuries, the vision of the Grim Lasher leading to the desperate and devastated by the sands Legion Doom has become a legend among the merchants of the dunes. Many commercial travelers witness the spectacle at least once in their lives, and these people spread the story everywhere during his travels. As the merchants of the dunes and nomads from the highlands veternaos tell anyone who will listen, despite the noble origins of the group, the Legion Doom is dangerous. When you hear the thundering sound of approaching crodlu, or see the sand cloud on the horizon, means that the legion is near, and one should move away quickly. Can Legionnaires once had the best of intentions, but the years of punishment in the desert have left them desperate to get rid of her curse, and will do anything to break. Some have observed that believe they have lost all sense of what they once were, leaving their identities, memories and much of its moral pillars "Doom Curse now attacks anyone who gets in their way to vent their frustration and their own situation. If the ranks of the Legion Doom have been depleted by losses, then those could be removed by the legion rise from the dead the next day to join his murderers in their eternal punishment.
Despite the tales of merchants, some believe that Doomed Legion can be saved. The Veiled Alliance members have continued the work of previous generations by finding a way to break the curse placed on the legion Tectuktitlay. Some believe that the Legion has the keys to overthrow not only Tectuktitlay, but also the other kings magicians, if they are freed from their curse, you can share the knowledge they possessed at the time of his attack failed. Others maintain that their immortal status indicates that Tectukitlay has a hold on some form of shadow magic, extracted from gray to immortal legion, and only when the curse is lifted Tectuktitaly be vulnerable to being defeated.


Warriors of Doom Legion
Warriors of Doom Legion once had names, identities and histories. Now all are in the same state of despair, and his curse has reemplazdo consuming much of what once made them unique.


Knowledge
Arcana DC 29: The Legion of Doom is a desert legend is true. The Legion is unholy warriors who travel the desert in crodlus, forever driven from civilization by his curse. Not only are dangerous by his despair, but also because when the legion kills a child, this rises to join the legion.


Legion Doom Warrior level 13 Gross
PX 800 Medium natural humanoid
PG 162; Battered 81 Initiative +9
CA 25, Fortaleza 25, Reflections 24, Will 22 Perception +7 Speed \u200b\u200b
6
FEATURES
Curse of resurrection
When the warrior dies, rises from the dead 24 hours later with full hit points with the rest of the legion.
Legion Recruit for
live Any humanoid killed by the warrior has a 50% chance of taking up 24 hours later as a soldier of the Legion Doom with the rest of the legion.
Tectuktitlay Act
Warrior can not attack Tectuktitlay, their Templars or the Grim Lasher.
STANDARD SHARES
melee basic attack: Axe (Weapon) * A
will Attack: Melee 1 (a child) +18 vs. AC
Impact: 2d10 + 10 damage, and the warrior pushed 3 squares to the target, then move 3 squares to a square adjacent to the target.
melee: Driven to the legion (weapon) * Recharge when first bloodied remains
Attack: Melee 1 (a child) +18 vs. AC
Impact : 4D10 + 10 damage. The warrior pushed 3 squares on the target and knocks, then moves 3 squares to an adjacent square to the target.
was 17 (+09) Des 16 (+9) Wis 13 (+7)
With 22 (+12) Int 10 (+6) Car 11 (+6)
Alignment unaligned common Languages \u200b\u200b
Team ax bone disheveled


Crodlu Legion Doom Level 13 Skirmisher henchman Grande
natural Beast (horse, reptile) 200 PX
PG 1; a failed attack never damages a thug. +12 Initiative
CA 27, Fortaleza 26, Reflections 25, Will 23 Perception +8 Speed \u200b\u200b
8
FEATURES
Curse of resurrection
When crodlu dies, rises from the dead 24 hours later with full hit points with the rest of the legion.
Mount Doom Legion (frame)
When riding a friendly jinente 13th level or higher, can not be objective crodlu any attack. Step
Condemning (fire, area)
Anytime crodlu leave the boxes for any reason, these boxes become a zone that lasts until the end of next turn crodlu. Any enemy that ends its turn in the area takes 10 fire damage.
STANDARD SHARES
melee basic attack: Peck * A will
Attack: Melee 1 (a child) +18 vs. AC
Impact: 11 damage, or 15 if the crodlu has combat advantage against the target.
melee basic attack: Claw * A will
Attack: Melee cuepro 1 (a child) +18 vs. AC
Impact: 11 damage
Effect : The crodlu can move 1 square.
was 22 (+12) Des 18 (+10) Wis 15 (+8)
With 18 (+10) Int 03 (+02) 08 Car (+5)
Alignment unaligned Languages \u200b\u200b-


Meetings
A person sees the Legion Convicted only once in his life in the best, so a direct encounter with the Legion is actually a funny business. Most encounters with the Legion just have to do with the warriors and their crodlus, who have been twisted by the magic of Tectuktitlay to leave a trail of fire behind him. However, some unfortunate souls intersect with the legion at a time when the Grim Lasher is on their backs. Otherwise, the Legion Doom is rarely found with other intelligent creatures.


HOOKS
Here are some suggestions for you to integrate your campaign Legion of Doom in Dark Sun.
Alliance Secrets Evening: When the Legion Doom was expelled to the desert, so were some of the secrets that evening Alliance had tried to discover, including the secrets behind the Black Guard Tectuktitlay. Now the only hope to recover these secrets is the Legion track and find a froma Condemned to break the curse imposed upon them, at least enough to get the truth out to the members of the legion that once belonged to the Alliance Evening . Leading
an Army : Getting rid of a sorcerer-king is not easy. A group of heroes might be willing to confront a tyrant, but a true rebellion needs soldiers to beat the Knights Templar, and most citizens of the city-states are too cowardly to be very useful. However, a group of heroes who freed from the curse of the Legion Doom, you may find that the warriors of the Legion are quickly returned to their earlier selves, and an attack on the king's sorcerer is just what you need to quench your thirst revenge. Raiders
Involuntary : On the way to the fort and warehouse Tsalaxa House, los héroes avistan las señales de la Legión Condenada en el horizonte. El Azotador Sombrío esta conduciendo a la legión hacia el puesto avanzado, y sólo quedan unos pocos días para el choque inevitable entre los guardianes de la fortaleza y la Legión Condenada. Los representantes de la Casa Tsalaxa en la fortaleza ofrecen a los héroes la recompensa de un rey hechicero si se quedan y ayudan a rechazar a la legión -pero las probabilidades de sobrevivir parecen funestas .


El Azatador Sombrío
El Azotador Sombrío es un monstruo terrible creado por Tectuktitlay para conducir a la Legión Condenada de un lado del ardiente desert to another, never allowing the legionnaires interact with civilization. The creature looks like a giant living in the Sea of \u200b\u200bDust, rising above the members of the legion and cast a long shadow. A hooded cape flowing behind him, and the hood hides a skeletal face. The child wears a loincloth and a simple harness for protection. The Grim Lasher lattice carries a long-burning compound, which used to punish members of the legion who do not flee from it.
The Grim Lasher was created long before the Legion of Doom punishment, but Tectuktitlay had had few opportunities to use prior to this event. The King used a giant wizard captured as the subject of terrible experiments that led to the creation of Lasher Shadow. Tectuktitlay killed the giant, then used a spirit that had been linked with magic desecration to revive the body, catching the spirit inside with twisted strands of power extracted from the gray shadows. The end result is a monstrous undead animated by a spirit that Tectuktitlay corrupted caught using dark magic that only a few know how to manipulate.
The Grim Lasher has only one real purpose: to lead the Legion Condenata front of you and never stop coming into a city state. However, what few people know is that you can still send Tectuktitlay new orders from afar the Grim Lasher, doubling the child and the path of the legion of their own. The sorcerer king has had little reason to do so over the years, but the Legion has been used to ambush enemogos of draj as ordered Tectuktitlay occasionally.
What nobody knows, not even Tectuktitlay-known is that the spirit behind the Shady Lasher has been fighting its closure ties that bind him to the will of the sorcerer king. Although it has to be released on their own, anyone who can dispel the power extracted from the gray that links spirit to the body of Shadow Lasher not only frees the spirit within, but also break the curse that binds to the Legion Doom.


Knowledge
Arcana DC 30: The Grim Lasher is an undead creature that leads to the Legion Doom before him. The creature was created by, and still under the control of, Tectuktitlay. The creature is an undead abomination that appears from time to time about the Legion of Doom, provided the group away from civilization and all the deserts moors. Kill the Shadow Lasher is not easy, even for powerful creatures. Only those who know the name true giant whose body was used to create the Grim Lasher can get really beat him, saying his name, a hero can make the Grim Lasher lost its ability to teleport to a safe location when in danger, forcing him to confront the hero or be defeated. Resources
CD 22: Mothers tell their children stories about the Lasher Shadowed to scare them, and superstitious people refuse to leave the walls of draj on certain days of the year, believing the Grim Lasher is waiting to enslave them for all eternity. Despite the prevalence of these stories and superstitions, there is little in them truth. However, justified or not, people will not be taken from their safe havens in the days to fear the arrival of the Grim Lasher.


The Grim Lasher Controller solo level 15 elemental Grande
Humanoid (undead) 6000 PX
PG 584; Battered Initiative +12 292
CA 29, Fortaleza 28, Reflex 27, Will Perception +17 26
Speed \u200b\u200b8 Blindsight 10
Immune disease, poison; Resist 10 necrotic Vulnerable 10 Radiant
Saving Throws +5; 2 Action Points
FEATURES
Pushing Cursed Legion
In a move of 10 + the Grim Lasher initiative, a warrior of the Legion of Doom at the option Lasher Shadow can use a free action to load or make a basic attack against a creature's choice Grim Lasher.
incomparable power Force (psychic) \u200b\u200b Whenever
Grim Lasher is dominated or stunned by an attack, but instead is dazed until the end of your next turn, and the attacker suffers 15 damage psychic.
STANDARD SHARES
melee basic attack: Whip burning (fire weapon) * A willingness
Attack: Melee 3 (a child) +20 vs. AC Impact
: 4d4 + 4 damage, and 2d8 fire damage.
Effect: The Grim Lasher slide 2 squares to the target.
melee: Storm lashes (fire, fire) * Recharge 5-6
Attack: Melee 3 (one, two or three children) +20 vs. AC
impact: 4d4 + 7 damage, and 2d8 fire damage.
Effect: The Grim Lasher slides 2 squares each objective.
ACTIONS UNDER
Basic ranged attack: Grim Lasher Order (spell, psychic) \u200b\u200b * A will
Attack: A distance 10 (a child); +18 Vs. Will Impact
: 3d8 + 5 psychic damage, and the aim should use a free action to move as close as possible to the Grim Lasher allows the speed of the target, avoiding the ground prevented.
melee: Hang them (fire, fire) * Recharge when first bloodied remains
Attack: Melee 3 (a child) +20 vs. AC
impact: 4d4 + 4 damage, and 3d8 fire damage. Failure
: Half damage.
Effect: The Grim Lasher rises 2 boxes in the air to the target and the target is restrained there (save ends). Until the effect ends, every time the Grim Lasher hit by an attack, the target takes 4d8 fire damage.
ACTIONS TRIGGERED
Collection (teleportation) * Meeting
Trigger: The Grim Lasher is first bloodied. Effect
(free action): The Grim Lasher teleports to a location of your choice you have seen in recent 24 hours. The location need not be in your line of vision.
was 24 (+14) Des 20 (+12) Wis 21 (+12)
With 18 (+11) Int 13 (+08) 16 Car (+10) Alignment
common malignant Languages \u200b\u200b
whip Team


Meetings
Those who have met the Grim Lasher have done when this leading to Doomed Legion before you. However, the Grim Lasher Legion does not accompany all the time, leaving those that intersect with the Lasher Shadow legion wonder where is the foreman of the Legion. Possibly, one could meet the Grim Lasher away from the legion, but none that it has survived to tell the story.


Source: Wizards of the Coast - Digital Dungeon 189 (Eye on Dark Sun: The Accursed Legion)

Saturday, May 14, 2011

Where Can I Watch Henti Online For Free

alumni Entering elementary school the third cycle of EGBA3.


inspectors were informed of the mode of teaching Adults
NO may enter the third round of EGBA
students who have demonstrated the primary level of the new
Provincial Education Act (13 688).

; ;


ADULT EDUCATION MANAGEMENT

Blueprints For A Beach Buggie

new courses in the new courses

COURSES VISIT THE LABEL.
THERE YOU WILL FIND THE NEW COURSES WITH ICE
OF DAYS AND TIME SCORE





MERCE THANKS FOR THE FACT ....


Gallery Models Erotico

ICN ICN


REPORTS AND REGISTRATION : CIE Merlo
- Freedom 754, Merlo - Tel 0220 -4822000/60000.
Hours: Monday to Friday from 8.30 am to 18.30 pm.

REPORTS AND REGISTRATION : CIE Moron
- Bon Voyage 161 - Tel 011-46297633, DE 8 A 19.30 HS

REPORTS AND REGISTRATION : CIE Ituzaingó
- North Side 875-Mansilla. TE: 011-4624 -9825

· must submit certification of service
or entry into the list in fine 108 A
· Pic. DNI. Pic.
· is indispensable to pass
to 85 % assistance.


· can visit: www.infocieregion8.com.ar

Multi Drop Journey Plan

TRAINING SCHEDULE - MAY - 2011 PROGRAMME: STRENGTHENING OF THE PROCESS OF TEACHING AND TEACHERS TEACHING TEACHERS

Mathematics Physical Prof.

Area
trainer
Project Name
Recipient

See

Date and Time
Date of
; Home
Physical Education
Prof.
Demaría Sciurano, Maria Julia
The boarding school sport in HE
area teachers
Ituzaingo
Monday 18-21 pm
(8 matches)
June 6
(0.48 points)
Social Sciences
-Economy -

Prof. Ramos, Alcira
teaching economics in school secudnaria
Teachers
area of \u200b\u200b
Social Sciences
Ituzaingo
Monday 18-21 pm
(7 matches)
June 6
(0.48 points)
Prof. Vergara, María Elina
DC Introduction to the curriculum.
ES 3 (face)
area teachers
MERLO
Wednesday 18 a21 hs.
(7 matches)
1 June
(0.44 points)
Social Sciences
-History-
Prof. D'Aquino, Marisa
Teaching History of Argentina and Latin America in the second half of the twentieth century
ES Teachers of History, Media, T and A, and TTP Polimodal
Ituzaingo
Monday
18.30 to 21.30hs
(10 games)
July 4
(0.48 points)
English
Prof.
Labandeira, Paul
The creation of teaching materials for the class of English is in ES
Area Teachers
MERLO
Tuesday 18 to 21hs
(7 matches)
June 7
(0.48 points)
Prof.
Gianfelice, Jorge
experimental activities in HE. Redefinition of the laboratory work
Area Teachers
Ituzaingo
Saturdays from 9 am to 12 pm.
(7 matches)
June 25
(0.48 points)
Sociology
Prof.
Mekler, Monica
the social fabric of today's Argentina


ESEspecial Teachers (all)
Psychology (all charges




MORÓN
a21 18 pm Friday
(10 matches)

June 24
(0.48 points)

Language Practice


Larraquy, Marcela
Read and write on the Internet for academic purposes
Area Teachers
MORÓN
Monday 18-21 pm
(10 games)
June 27
(0.44 points)
ICT ; UP
Prof.
Isella, Juan
The Digital Classroom
ES Teachers, Media and Multimodal Adults (PF_3Z) Special ( all)
MORÓN
Thursday from 9 to 12 am
(5 matches)
FORTNIGHTLY
9,
June
(044 pts)
ICT ; UP
Prof.
Isella, Juan
The Digital Classroom
ES Teachers, Media and Multimodal Adults (PF_3Z) Special (All)
MERLO ; SPACE 15 teachers
Thursday from 9 to 12 am
(5 matches)
FORTNIGHTLY

June 16
(044ptos)
Geography
Prof.
Brianza, Maximum
terrritorial grassroots social movements


ES Teachers
area

Ituzaingo
Monday 18.30 to 21.30 hs
(10 games)
June 13
(0.48 points)
Biology
Prof.
Vidmar, John
Teaching Biology in the ES 3
Area Teachers
MERLO
Saturdays from 9 am to 12 pm
(10 games)
June 18
(0.44 points)